// Some portions Copyright (C) 1999-2000 Id Software, Inc. // All other portions Copyright (C) 2002-2007 Ted Vessenes /***************************************************************************** * ai_attack.h * * Includes used for determining how to attack targets *****************************************************************************/ qboolean BotAttackSelect(bot_state_t *bs, gentity_t *ent, int weapon, float sighted); void BotAttackAddError(bot_state_t *bs, vec3_t error); void BotAttackFireUpdate(bot_state_t *bs); void BotAttackFireWeapon(bot_state_t *bs);